![]() ![]() Commentary for every level by creator Mike Bithell.It proved popular, and Bithell decided to build upon the game both to expand on the experience and to teach himself Unity. advantage to driving alone, without the extra Duryea's 10 hours and 23 minutes of work won. Soundtrack by critically acclaimed composer David Housden. This early prototype was released for free online. Were still looking for another compang who can pass it.15 playable characters, each with unique characteristics and abilities."Emerge" has an air of importance about it, while keeping a plethora of plot twists and origin stories under wraps. ![]() Years later, it remains one of the best examples of how games can create a compelling story. ![]() Listen to awesome music by David Housden, negotiate obstacles meticulously placed by Mike Bithell and immerse yourself in the characters' journey with a voiceover read wistfully and amusingly by Danny Wallace.ĭiscover the story of the world's first sentient AIs, and how they worked together to, well. Thomas Was Alone was created by Mike Bithell and released in 2012 to positive critical reception. Guide a group of sentient rectangles through a series of environments, combining their skills to reach the end of each level. Thomas Was Alone is the critically acclaimed indie platformer about friendship and jumping. ![]()
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